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original cooperative strategy games. In doing so, students learn what gamification is and how it can be used to train our …Purpose The purpose of this manuscript is to highlight how gamification is transforming recruitment, retention and … multigenerational workforce; how designing board games teaches team leadership skills (e.g. communication, conflict management, power …
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Contents: Preface / by Caroline Elliott -- 1. Introduction on games, serious games, simulation and gamification … / Panagiotis Petridis and Lauren Traczykowski -- 2. The use of games to teach corporate social responsibility and sustainability … / Maria Kozlovskaya -- 3. Why so serious? The role of non-serious games in sparking educational curiosity: A reflection …
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