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We prove that any deterministic evolutionary dynamic satisfying four mild requirements fails to eliminate strictly dominated strategies in some games. We also show that existing elimination results for evolutionary dynamics are not robust to small changes in the specifications of the dynamics....
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We consider a model of evolution in games in which a revising agent observes the actions of a random number of randomly sampled opponents and then chooses a best response to the distribution of actions in the sample. We provide a condition on the distribution of sample sizes under which an...
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Population games describe strategic interactions among large numbers of small, anonymous agents. Behavior in these games is typically modeled dynamically, with agents occasionally receiving opportunities to switch strategies, basing their choices on simple myopic rules called revision protocols...
Persistent link: https://www.econbiz.de/10014025446
We choose between alternatives without being fully informed about the rewards from different courses of action. In making our decisions, we use our own past experience and the experience of others. So the ways in which we interact - our social network - can influence our choices. These choices...
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We study the evolution of imitation behaviour in a differentiated market where firms are located equidistantly on a …
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