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We define ternary voting games $(TVGs)$, a generalization of simple voting games $(SVGs)$. In a play of an SVG each voter has just two options: voting `yes' or `no'. In a TVG a third option is added: abstention. Every SVG can be regarded as a (somewhat degenerate) TVG; but the converse is false....
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We argue that Nash’s solution to the bargaining problem should be modified such that it will be based on a New Reference Point (NRP). Such a point is needed so that a player is not considered ‘individually rational’ if he accepts an agreement that provides him with a utility lower than the...
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This book deals with 18 voting procedures used or proposed for use in elections resulting in the choice of a single winner. These procedures are evaluated in terms of their ability to avoid paradoxical outcomes. Together with a companion volume by the same authors, Monotonicity Failures...
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