Showing 101 - 106 of 106
A central problem for the game theoretic analysis of voting is that voting games have very many Nash equilibria. In this paper, we consider a new refinement concept for voting games that combines two ideas that appear reasonable for voting games: First, trembling hand perfection (voters...
Persistent link: https://www.econbiz.de/10014061565
We analyze the effects of voter coordination on the equilibrium of voting games. Specifically, we analyze the concepts of strong equilibrium and coalition - proof equilibrium for plurality rule and runoff rule elections. We characterize these equilibria in the three candidate case, and provide...
Persistent link: https://www.econbiz.de/10014062591
Many separable dynamic incentive problems have primal recursive formulations in which utility promises serve as state variables. We associate families of dual recursive problems with these by selectively dualizing constraints. We make transparent the connections between recursive primal and dual...
Persistent link: https://www.econbiz.de/10014184464
In real-life elections, vote-counting is often imperfect. We analyze the consequences of such imperfections in plurality and runoff rule voting games. We call a strategy profile a robust equilibrium if it is an equilibrium if the probability of a miscount is positive but small.All robust...
Persistent link: https://www.econbiz.de/10013127457
We analyze a model in which voters learn over time their preferences regarding an irreversible social decision. Voters can either implement the project in the first period, or they can postpone the decision to the second period. We analyze the effects of different majority rules. We show that...
Persistent link: https://www.econbiz.de/10014221402
Persistent link: https://www.econbiz.de/10007651788