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Harris, Reny, and Robson (Econometrica, 1995) add a public randomization device to dynamic games with almost perfect information to ensure existence of subgame perfect equilibria (SPE). We show that when nature's moves are atomless in the original game, SPE obtained via this channel can be...
Persistent link: https://www.econbiz.de/10012945084
In this paper the extended model of Minority game (MG), incorporating variable number of agents and therefore called Grand Canonical, is used for prediction. We proved that the best MG-based predictor is constituted by a tremendously degenerated system, when only one agent is involved. The...
Persistent link: https://www.econbiz.de/10013059395
Generalization of the minority game to more than one market is considered. At each time step every agent chooses one of its strategies and acts on the market related to this strategy. If the payoff function allows for strong fluctuation of utility then market occupancies become inhomogeneous...
Persistent link: https://www.econbiz.de/10013059416
We study minority games in efficient regime. By incorporating the utility function and aggregating agents with similar strategies we develop an effective mesoscale notion of state of the game. Using this approach, the game can be represented as a Markov process with substantially reduced number...
Persistent link: https://www.econbiz.de/10013059421
I propose a simple simulation procedure for large games with multiple equilibria. The simulation procedure is based on a best-response dynamic. The implied equilibrium selection mechanism is intuitive: more stable equilibria are selected with higher probability
Persistent link: https://www.econbiz.de/10012919758
We call a correspondence, defined on the set of mixed strategy profiles, a generalized best-reply correspondence if it has (1) a product structure, is (2) upper hemi--continuous, (3) always includes a best-reply to any mixed strategy profile, and is (4) convex- and closed-valued. For each...
Persistent link: https://www.econbiz.de/10012714296
learning rules that have been calibrated to human game-playing in experiments (reinforcement learning, fictitious play, and …
Persistent link: https://www.econbiz.de/10013241993
We present a new approach to studying equilibrium dynamics in a class of stochastic games with a continuum of players with private types and strategic complementarities. We introduce a suitable equilibrium concept, called Markov Stationary Nash Distributional Equilibrium (MSNDE), prove its...
Persistent link: https://www.econbiz.de/10013273776
We present a new approach for studying equilibrium dynamics in a class of stochastic games with a continuum of players with private types and strategic complementarities. We introduce a suitable equilibrium concept, called Markov Stationary Distributional Equilibrium (MSDE), prove its existence,...
Persistent link: https://www.econbiz.de/10012829253
random or simultaneous updating, its convergence properties are closest to those exhibited by three popular learning rules … that have been calibrated to human game-playing in experiments (reinforcement learning, fictitious play, and replicator …
Persistent link: https://www.econbiz.de/10012423273