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Persistent link: https://www.econbiz.de/10011514766
Evaluation's way is set on a paradox. The feed-back of evaluation would imply - according to a wrong way - the evaluation of the examiner. Systemic Analysis could show the promises and the semantic limits of this technical. It seems to be impossible to measure work's human value through the...
Persistent link: https://www.econbiz.de/10005789686
The effective use of digital games for empowerment and social inclusion (DGEI) of people and communities at risk of … 'serious games' industry. The videogames industry is an ecosystem of developers, publishers and other service providers drawn … from the interactive media, software and broader ICT industry that services the mainstream leisure market in games, The …
Persistent link: https://www.econbiz.de/10011169843
opportunities and challenges for deployment of digital games and gaming in fields such as wellness and aging, education and …This report addresses the potential of digital games to support social inclusion and empowerment (DGEI). It is based on … opportunities and limitations of digital games for empowerment and as a tool for socio-economic inclusion of people at risk of …
Persistent link: https://www.econbiz.de/10011169907
The use of team‐based activities is popular in education and training settings, but such exercises are not without … their problems. Examines the group‐formation process and specifically explores the use of games as a means for potential …
Persistent link: https://www.econbiz.de/10015031379
Ziel des Beitrags ist die Identifikation von Problemen, Meta-Anforderungen und Designprinzipien für den Einsatz von Mixed und Virtual Reality Brillen zur Unterstützung nicht-ärztlichen Fachpersonals bei zahnmedizinischen Hausbesuchen. Im Rahmen von zwei Gruppendiskussionen und einem...
Persistent link: https://www.econbiz.de/10014501492
Aim of the article is to reflect on how digital technologies and ICT are changing the way to analyze, visualize, and communicate architectural heritage. In particular, mixed reality apps favor the constant and ubiquitous combination of reality and virtuality. A new kind of advanced heritage...
Persistent link: https://www.econbiz.de/10012043736
This paper discusses recent and unique inventions in Human Computer Interaction (HCI). To that end, firstly the authors discuss the Sixth Sense Technology. This technology allows users to interact with virtual objects in the real world in a unique manner. It has a number of applications which...
Persistent link: https://www.econbiz.de/10012048549
Virtual and augmented reality (VR/AR) that can be applied in many ways. A number of innovative immersive applications have already been created online commerce and in real retail. More VR/AR applications can be found in the fields of arts, fashion, real estate, architecture, city planning and...
Persistent link: https://www.econbiz.de/10014480450
Augmented Reality ist eine zunehmend weiter verbreitete Technologie. Die Potenziale in Bereichen außergewöhnlich hoher kognitiver Anforderungen in sicherheitskritischen Kontexten sind bisher allerdings wenig untersucht. Insbesondere Dienstleistungen, die umfassendes Fachwissen voraussetzen,...
Persistent link: https://www.econbiz.de/10014501989