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The authors consider a two-period game of conflict between two factions, which have a desire for revenge. It is shown … that, in contrast to conventional wisdom, the desire for revenge need not lead to escalation of the conflict. The subgame …€™ aggregate effort below the level exerted in the no-revenge case. This paradox of revenge is more likely, the more elastically …
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Collaboration is increasingly the norm in many creative domains. Among collaborative ties, repeated ones are especially beneficial as they entail fewer frictions, facilitate greater amounts of information transfer, and engender more trust – all contributing to more creative outputs. Prior...
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