Connolly, Thomas M. (ed.); Hainey, Thomas (ed.); … - 2014
also how we learn and communicate, Serious Games have emerged as an effective tool for the purpose of learning, skill … Rudnianski, Milos Kravcik -- Time factor assessment in game-based learning: time perspective and time-on-task as individual … Bachvarova, Stefano Bocconi -- What is the "learning" in games-based learning? / Karen Orr, Carol McGuinness -- Games for and by …