Showing 51 - 60 of 386
Persistent link: https://www.econbiz.de/10009285062
Persistent link: https://www.econbiz.de/10013328829
Persistent link: https://www.econbiz.de/10012367132
Persistent link: https://www.econbiz.de/10005820975
Persistent link: https://www.econbiz.de/10005827972
Persistent link: https://www.econbiz.de/10005828003
Persistent link: https://www.econbiz.de/10005832894
The Lemke-Howson algorithm for computing equilibria of finite 2-person non-cooperative games in normal form is modified to restrict the computations to the ordinarily small portion corresponding to the strategies actually used by the players, and further it is shown that in games with perfect...
Persistent link: https://www.econbiz.de/10009203782
We define the class of two‐player zero‐sum games with payoffs having mild discontinuities, which in applications typically stem from how ties are resolved. For such games, we establish sufficient conditions for existence of a value of the game, maximin and minimax strategies for the players,...
Persistent link: https://www.econbiz.de/10011006203
Nonlinear pricing is pricing that is strictly proportional to the quantity purchased. For example, railroad tariffs are often based on weight, volume, and distance to be shipped; airlines offer frequent flyer bonuses based on miles flown; electric utilities charge different rates for different...
Persistent link: https://www.econbiz.de/10008918456