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Popular media often links violent video games to real-life violence, although there is limited evidence to support this ….S. Variation in children's exposure to the releases comes from variation in video game release and interview dates and thus is … plausibly exogenous. I find that child reported violence against other people, in fact, decreases after a new violent video game …
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games have become an increasingly popular pastime among youth, with 90% of children playing video games today throughout the … on children. Unlike traditional forms of entertainment, the effect of video games on young minds is relatively untested … can be problematic when viewed as a means of exposing children to a form of gambling (Wardle and Zendle). Another …
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Why are certain movies more successful in some markets than others? Are the entertainment products we consume reflective of our core values and beliefs? These questions drive our investigation into the relationship between a society's oral tradition and the financial success of films. We combine...
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period the military drew significantly on the booming game industry to train troops; now in our cultural present media … that can deploy at a moment's notice anywhere in the world against non-traditional enemies. This intermediation of media …
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