Game Over : An Analysis of How Video Game Loot Boxes and Advertisements Target Children with Potential Solutions
Year of publication: |
[2023]
|
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Authors: | Ghosh, Arnab |
Publisher: |
[S.l.] : SSRN |
Subject: | Computerspiel | Video game | Kinder | Children | Werbewirkung | Advertising effects | Werbung | Advertising | Zielgruppe | Target group | Spieltheorie | Game theory |
Extent: | 1 Online-Ressource (22 p) |
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Type of publication: | Book / Working Paper |
Language: | English |
Notes: | Nach Informationen von SSRN wurde die ursprüngliche Fassung des Dokuments March 14, 2023 erstellt |
Other identifiers: | 10.2139/ssrn.4387884 [DOI] |
Source: | ECONIS - Online Catalogue of the ZBW |
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