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In the past, many refinements have been proposed to select equilibria in cheap talk games. Usually, these refinements were motivated by a discussion of how rational agents would reason in some particular cheap talk games. In this paper, we propose a new refinement and stability measure that is...
Persistent link: https://www.econbiz.de/10010477113
starting network. To study factors affecting equilibrium selection, we designed a network formation experiment with multiple …
Persistent link: https://www.econbiz.de/10012014878
conforming to Nash equilibrium behavior. We conduct an experiment on a minority-of-three game in which each player is a team …
Persistent link: https://www.econbiz.de/10009259730
We report on an experiment designed to explore whether a written expression of disapproval affects future levels of …
Persistent link: https://www.econbiz.de/10010405218
the size of credible deviations. In our experiment, we find support for the relevance of credible deviations. In addition …
Persistent link: https://www.econbiz.de/10011383193
We study experimentally persuasion games in which a sender (e.g., a seller) with private information provides verifiable but potentially vague information (e.g., about the quality of a product) to a receiver (e.g., a buyer). Various theoretical solution concepts such as sequential equilibrium or...
Persistent link: https://www.econbiz.de/10012852811
, the extent to which the Nash threat leads to Pareto-improving extraction levels. Through our experiment, we confirm the …
Persistent link: https://www.econbiz.de/10012650460
We experimentally investigated whether feedback received by participants improves the effort level in a minimum effort game involving continuous-time cheap talk. Continuous-time cheap talk allows participants to freely change and constantly monitor other group members' messages. We used two...
Persistent link: https://www.econbiz.de/10012828130
Individuals and two-person teams play a hidden - action trust game with pre - play communication. We replicate previous results for individuals that non-binding promises increase cooperation rates. But this does not extend to teams. Wh ile teams make non-binding promises to cooperate at the same...
Persistent link: https://www.econbiz.de/10012014362
We study experimentally persuasion games in which a sender (e.g., a seller) with private information provides verifiable but potentially vague information (e.g., about the quality of a product) to a receiver (e.g., a buyer). Various theoretical solution concepts such as sequential equilibrium or...
Persistent link: https://www.econbiz.de/10011811807