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In the video game industry, older adults tend to be avid consumers. Although considerable research has been devoted to the positive cognitive effects of video games, less attention has been paid to the older adult gamer profile. The aim of this paper is to describe a survey conducted from...
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We study gender inequality in conference acceptance using data from the Irish Economic Association annual conference from 2016 to 2022, exploiting the introduction of anonymised submission in 2021 to study the effect of blinding. While no gender gap is observed in the organisers' acceptance...
Persistent link: https://www.econbiz.de/10014540422
We study gender inequality in conference acceptance using data from the Irish Economic Association annual conference from 2016 to 2022, exploiting the introduction of anonymised submission in 2021 to study the effect of blinding. While no gender gap is observed in the organisers' acceptance...
Persistent link: https://www.econbiz.de/10013411960
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