External and internal factors of mobile games adoption in Indonesia
Year of publication: |
2020
|
---|---|
Authors: | Indrawati ; Gaffar, M. R. ; Pillai, S. K. B. |
Published in: |
Digital economy for customer benefit and business fairness : proceedings of the International Conference on Sustainable Collaboration in Business, Information and Innovation (SCBTII 2019), Bandung, Indonesia, October 9-10, 2019. - London : Routledge, ISBN 978-0-367-47722-6. - 2020, p. 64-70
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Subject: | Computerspiel | Video game | Mobile Anwendung | Mobile application | Indonesien | Indonesia |
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