The power of an installed base to combat lifecycle decline : the case of video games
Year of publication: |
March 2016
|
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Authors: | Jang, Sungha |
Published in: |
International journal of research in marketing : IJRM ; official journal of the European Marketing Academy. - Amsterdam : Elsevier, ISSN 0167-8116, ZDB-ID 622691-7. - Vol. 33.2016, 1, p. 123-154
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Subject: | Product lifecycle | System products | Network effects | Produktlebenszyklus | Product life cycle | Netzwerkökonomik | Network economics | Computerspiel | Video game | Lebenszyklus | Life cycle | Unternehmensnetzwerk | Business network |
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