//--> //--> //-->
Toggle navigation
Logout
Change account settings
EN
DE
ES
FR
A-Z
Beta
About EconBiz
News
Thesaurus (STW)
Research Skills
Help
EN
DE
ES
FR
My account
Logout
Change account settings
Login
Publications
Events
Your search terms
Search
Retain my current filters
~isPartOf:"Journal of retailing and consumer services"
Search options
All Fields
Title
Exact title
Subject
Author
Institution
ISBN/ISSN
Published in...
Publisher
Open Access only
Advanced
Search history
My EconBiz
Favorites
Loans
Reservations
Fines
You are here:
Home
Deriving a Gamified Learning-D...
Similar by subject
Narrow search
Delete all filters
| 1 applied filter
Year of publication
From:
To:
Subject
All
Gamification
5
Consumer behaviour
3
Konsumentenverhalten
3
Beziehungsmarketing
2
Computerspiel
2
Relationship marketing
2
Video game
2
Advertising
1
Blindbox
1
Brand
1
Brand engagement
1
Brand management
1
Consumer engagement
1
Consumer loyalty
1
Customer experience
1
Customer satisfaction
1
Digital retailing
1
Einzelhandel
1
Engagement
1
Experiment
1
Field experiment
1
Game theory
1
Gameful experience
1
Gameplay
1
Gamified services
1
Intrinsic motivation
1
Kundenzufriedenheit
1
Ladengestaltung
1
Leistungsmotivation
1
Markenartikel
1
Markenführung
1
Marketing management
1
Marketingmanagement
1
Microfoundation
1
Mobile Marketing
1
Mobile commerce
1
Mobile communications
1
Mobile in-store marketing
1
Mobile marketing
1
Mobilkommunikation
1
more ...
less ...
Online availability
All
Undetermined
5
Type of publication
All
Article
5
Type of publication (narrower categories)
All
Article in journal
5
Aufsatz in Zeitschrift
5
Language
All
English
5
Author
All
Högberg, Johan
2
Wästlund, Erik
2
Feng, Wenting
1
Feng, Yuanyue
1
Gustafsson, Anders
1
Hammedi, Wafa
1
Hsieh, Peishan
1
Leclercq, Thomas
1
Miao, Xiaoyu
1
Niu, Ben
1
Olsson Ramberg, Marcus
1
Poncin, Ingrid
1
Shams, Poja
1
Tu, Rungting
1
Yang, Congcong
1
more ...
less ...
Published in...
All
Journal of retailing and consumer services
Technological forecasting & social change : an international journal
45
HMD : Praxis der Wirtschaftsinformatik
28
Springer eBook Collection
25
Journal of business research : JBR
23
Design Thinking im Bildungsmanagement : Innovationen in Bildungskontexten erfolgreich entwickeln und umsetzen
16
SpringerLink / Bücher
15
California management review
13
Organizational gamification : theories and practices of ludified work in late modernity
11
HMD Praxis der Wirtschaftsinformatik
9
Journal of Innovation and Entrepreneurship
9
Journal of innovation and entrepreneurship : JIE
9
Creativity and innovation management
8
The international journal of management education
8
Tourism management : research, policies, practice
8
Business horizons
7
Information & management : the internat. journal of management processes and systems ; journal of IFIP Users Group
7
International Journal of Game-Based Learning (IJGBL)
7
Internet Policy Review
7
Internet policy review : journal on internet regulation
7
Journal of marketing education : JME
7
Telecommunications policy : the international journal of digital economy, data sciences and new media
7
International journal of selection and assessment : IJSA
6
Journal of management inquiry
6
essentials
6
Administrative Sciences : open access journal
5
Cogent Business & Management
5
Industrial Management & Data Systems
5
Industrial marketing management : the international journal for industrial and high-tech firms
5
International journal of innovation : IJI journal
5
International journal of innovation and technology management
5
Journal of decision systems
5
Journal of promotion management : innovations in planning and applied research
5
Journal of the Knowledge Economy
5
Progress in IS
5
Public management review
5
Research
5
The journal of business strategy
5
Understanding Innovation
5
Administrative Sciences
4
more ...
less ...
Source
All
ECONIS (ZBW)
5
Showing
1
-
5
of
5
Sort
relevance
articles prioritized
date (newest first)
date (oldest first)
1
Can
gamification
increases consumers' engagement in fitness apps? : the moderating role of commensurability of the game elements
Feng, Wenting
;
Tu, Rungting
;
Hsieh, Peishan
- In:
Journal of retailing and consumer services
57
(
2020
),
pp. 1-9
Persistent link: https://www.econbiz.de/10012305899
Saved in:
2
Creating brand engagement through in-store gamified customer experiences
Högberg, Johan
;
Olsson Ramberg, Marcus
;
Gustafsson, Anders
- In:
Journal of retailing and consumer services
50
(
2019
),
pp. 122-130
Persistent link: https://www.econbiz.de/10012114145
Saved in:
3
Gamified in-store mobile marketing : the mixed effect of gamified point-of-purchase advertising
Högberg, Johan
;
Shams, Poja
;
Wästlund, Erik
- In:
Journal of retailing and consumer services
50
(
2019
),
pp. 298-304
Persistent link: https://www.econbiz.de/10012114166
Saved in:
4
Opening the black box of gameful experience : implications for
gamification
process design
Leclercq, Thomas
;
Poncin, Ingrid
;
Hammedi, Wafa
- In:
Journal of retailing and consumer services
52
(
2020
),
pp. 1-9
Persistent link: https://www.econbiz.de/10012132164
Saved in:
5
Examining the gamified effect of the blindbox design : the moderating role of price
Miao, Xiaoyu
;
Niu, Ben
;
Yang, Congcong
;
Feng, Yuanyue
- In:
Journal of retailing and consumer services
74
(
2023
),
pp. 1-15
Persistent link: https://www.econbiz.de/10014364472
Saved in:
Results per page
10
25
50
100
250
A service of the
zbw
×
Loading...
//-->