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In this paper, we propose a probabilistic combinatorial game, the G(r,s,p) reward game, in the two-opponent stochastic online game setting. The proposed game rewards players on consecutive wins, whose inspiration is from the winning streak feature in Hearthstone, a free-to-play online digital...
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Two field case studies uncover what we call the bilateral information discounting behavior, wherein one party misrepresents and inflates its requirements and the other party in the relationship discounts it and reciprocates with smaller or slower responses. In supply chains, this behavior...
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