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We offer a model of experimentation and learning with uncertain outcomes, and show that competition leads to less …
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The didactical game can be considered part of an educational scenario in teaching and learning. This article aims to … are found in games, facilitating realimaginary relationship throughout the game and enhancing learning motivation. The … specific learning objectives, age particularities of students, time and space-related resources, the technical requirements of …
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Fifty years ago, Punjab embarked on its famous Green Revolution, leading the rest of India in that innovation, and becoming the country's breadbasket. Now its economy and society are struggling by relative, and sometimes even absolute, measures. Using the original Green Revolution as a...
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