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Lernen
games
291
Games
239
GAMES
196
Spiel
134
Spieltheorie
89
Game theory
85
GAME THEORY
25
Computerspiel
22
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22
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21
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21
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21
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20
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19
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19
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16
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15
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13
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13
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13
game theory
13
Consumer behaviour
12
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12
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10
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10
Noncooperative game
10
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10
equilibrium
10
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9
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9
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9
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9
allocation
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Bock, Verena
2
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Jeschke, Sabina
2
Richert, Anja Simone
2
Blackmore, Ivy
1
El Didi, Hagar
1
Endress, Tobias
1
Eng, Li Li
1
Gelaw, Fekadu
1
Heidig, Wibke
1
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1
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1
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1
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1
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1
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1
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1
Petris, Caterina de
1
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1
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1
Ringler, Claudia
1
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1
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1
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1
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Enabling innovation : innovative capability ; german and international views
2
Die Unternehmung : Swiss journal of business research and practice ; Organ der Schweizerischen Gesellschaft für Betriebswirtschaft (SGB)
1
IFPRI discussion paper
1
International journal of business and systems research : IJBSR
1
Internationale Trends in der Markenkommunikation : was Globalisierung, neue Medien und Nachhaltigkeit erfordern
1
Journal of business research : JBR
1
Journal of international education in business : JIEB
1
Recherches économiques de Louvain
1
Theory and decision : an international journal for multidisciplinary advances in decision science
1
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1
Mehr als ein Spiel : Interne Markenführung durch Markenspiele
Heidig, Wibke
;
Walter, Benjamin von
;
Tomczak, Torsten
- In:
Die Unternehmung : Swiss journal of business research …
67
(
2013
)
3
,
pp. 271-288
Persistent link: https://www.econbiz.de/10010126384
Saved in:
2
Stubborn learning
Laslier, Jean-François
;
Walliser, Bernard
- In:
Theory and decision : an international journal for …
79
(
2015
)
1
,
pp. 51-93
Persistent link: https://www.econbiz.de/10011485345
Saved in:
3
Gamification
Shauchenka, Natallia
;
Ternès, Anabel
;
Towers, Ian
- In:
Internationale Trends in der Markenkommunikation : was …
,
(pp. 33-50)
.
2014
Persistent link: https://www.econbiz.de/10010471019
Saved in:
4
Learning in
games
: neural computations underlying strategic learning
Hsu, Ming
;
Zhu, Lusha
- In:
Recherches économiques de Louvain
78
(
2012
)
3/4
,
pp. 47-72
Persistent link: https://www.econbiz.de/10009681297
Saved in:
5
Serious rigor for serious
games
Meijer, Sebastiaan
;
Veen, Wim
- In:
Enabling innovation : innovative capability ; german …
,
(pp. 389-392)
.
2011
Persistent link: https://www.econbiz.de/10009355075
Saved in:
6
Learning by playing : potential of serious
games
to increase intellectual capital
Heiden, Bodo von der
;
Bock, Verena
;
Richert, Anja Simone
; …
- In:
Enabling innovation : innovative capability ; german …
,
(pp. 375-388)
.
2011
Persistent link: https://www.econbiz.de/10009355078
Saved in:
7
Team-based
games
: catalysts for developing psychological safety, learning and performance
Parker, Hamieda
;
Plooy, Earle du
- In:
Journal of business research : JBR
125
(
2021
),
pp. 45-51
Persistent link: https://www.econbiz.de/10012494088
Saved in:
8
Exploring the impact of multi-class teams in an immersive learning environment on student learning experience and engagement
Lea, Bih-Ru
;
Eng, Li Li
- In:
International journal of business and systems research …
15
(
2021
)
1
,
pp. 68-89
Persistent link: https://www.econbiz.de/10012506122
Saved in:
9
Digital serious game to engage business students in active lectures : a pilot study
Endress, Tobias
;
Pussep, Anton
;
Schief, Markus
- In:
Journal of international education in business : JIEB
16
(
2023
)
1
,
pp. 115-128
Persistent link: https://www.econbiz.de/10014316136
Saved in:
10
Getting ahead of the game : experiential learning for groundwater governance in Ethiopia
El Didi, Hagar
;
Zhang, Wei
;
Gelaw, Fekadu
;
Petris, …
-
2023
Persistent link: https://www.econbiz.de/10014301847
Saved in:
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