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. To this end, we conduct a repeated public goods experiment with and without punishment using samples from the laboratory … and the online platform Amazon Mechanical Turk. We chose to replicate this experiment because it is long and logistically … interactive experimentation. We find that basic behavioral patterns of cooperation and punishment in the laboratory are replicable …
Persistent link: https://www.econbiz.de/10011607542
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. To this end, we conduct a repeated public goods experiment with and without punishment using samples from the laboratory … and the online platform Amazon Mechanical Turk. We chose to replicate this experiment because it is long and logistically … interactive experimentation. We find that basic behavioral patterns of cooperation and punishment in the laboratory are replicable …
Persistent link: https://www.econbiz.de/10012963854
be represented by profile pictures or avatars. In a laboratory experiment, we investigate whether the presence of seller …
Persistent link: https://www.econbiz.de/10012507298
This article investigates two research questions concerning web shopping tools. The first asks how online decision aids can support a consumer’s non-cognitive decision processes. The second asks how these tools support non-cognitive online shopping for products of different categories. To...
Persistent link: https://www.econbiz.de/10014042505
The present paper focuses on the concepts of motivations and fun in online games. The ultimate goal of our research is to understand consumer behaviour toward an online games extending Yee's model of motivations (Yee, 2006). We investigate relationships between fun, motivations, continued...
Persistent link: https://www.econbiz.de/10013045177
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