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students in the field of economics and business in gamified learning and to understand the relationship between engagement and … gamified learning and satisfaction of completing; the third factor is related to students' purposes and clarity of the goals …Recently, technology has been increasingly integrated into higher education through gamified learning, which applies …
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The online global classroom of the Collaborative International Online Learning (COIL) initiative can be valuable for … many local and international students who do not have the opportunity to participate in the worldwide in-person exchange … undergraduate engineering students' emotional intelligence and performance in online global classroom courses. The convenient data …
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The labor market can be a daunting place for young graduates; this paper aims to shed light on how they navigate it. By examining the ways in which they enter the workforce and the impact of individual and socioeconomic factors on their career paths, we gain a deeper understanding of the...
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