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This paper describes a classroom experiment that illustrates the research and development investment incentives facing firms when technological spillovers are present. The game involves two stages in which student sellers first make investment decisions then production decisions. The classroom...
Persistent link: https://www.econbiz.de/10011349721
This paper describes a classroom exercise that illustrates the investment incentives facing firms when technological spillovers are present. The game involves two stages in which student sellersʺ first make investment decisions then production decisions. The classroom game can be used to...
Persistent link: https://www.econbiz.de/10002578926
This paper describes a classroom experiment that illustrates the research and development investment incentives facing firms when technological spillovers are present. The game involves two stages in which student sellers first make investment decisions then production decisions. The classroom...
Persistent link: https://www.econbiz.de/10010325506
This paper describes a classroom exercise that illustrates the investment incentives facing firms when technological spillovers are present. The game involves two stages in which student quot;sellersquot; first make investment decisions then production decisions. The classroom game can be used...
Persistent link: https://www.econbiz.de/10012746890
This paper describes a classroom experiment that illustrates the research and development investment incentives facing firms when technological spillovers are present. The game involves two stages in which student sellers first make investment decisions then production decisions. The classroom...
Persistent link: https://www.econbiz.de/10014027536
This paper describes a classroom experiment that illustrates the research and development investment incentives facing firms when technological spillovers are present. The game involves two stages in which student sellers first make investment decisions then production decisions. The classroom...
Persistent link: https://www.econbiz.de/10005504934
This paper describes a classroom exercise that illustrates the investment incentives facing firms when technological spillovers are present. The game involves two stages in which student “sellers” first make investment decisions then production decisions. The classroom game can be used to...
Persistent link: https://www.econbiz.de/10005556523
The condition is derived for Friedman 's trigger strategy to sustaina collusive market equilibrium as a noncooperative Nash equilibriumgiven subjective beliefs as to the antitrust authority's ability of suc-cesfully dissolving the illegal cartel.
Persistent link: https://www.econbiz.de/10011249545