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capability to manage the gamepad layout. Current proposal consists in a 3D geometrical model surrounding player's avatar. Data …
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is the text and output is in the form of pre-recorded videos or the animated character generated by computer (Avatar …
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personalization of the avatar and, in order to contribute to a better understanding of how gender identities are being performed … like to propose that to examine how gender is represented in games that enable the creation of the avatar allows to deepen …
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. Moreover, VR allows us to ceteris paribus control for the performance of the virtual peer (humanoid avatar), and thus to get an … understanding of the reaction of the subject to the avatar in a really dynamic setting, as the subject is constantly able to observe … the avatar's performance. Based on a first experimental phase, we match our subjects with an avatar yielding a specific …
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framework to twenty pioneering firms that operated within Second Life in 2007, from an avatar?s perspective. The study … flow. As a single-avatar study, the paper has limited generalizability, however studies with a wider scope will enable …
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