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Game theory is used in a variety of field inside and outside of social science. The standard methodology is to write down a description of the game and characterize its Nash or subgame perfect equilibria, but this is only sometimes a good approximation of observed behavior. The goal of...
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We extend the dual-self model to include altruistic preferences. This explains (1) why people may have preferences for equality in the laboratory but not in the field, (2) why intermediate donations may occur in dictator games, (3) why cognitive load and time pressure may increase giving, and...
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Firms sometimes try to "poach" the customers of their competitors by offering them inducements to switch. We analyze duopoly poaching under both short-term and long-term contracts assuming either that each consumer's brand preferences are fixed over time or that preferences are independent over...
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